Albert Elms
(28 Feb 1920 - 14 Oct 2009)
Male Person - United Kingdom
Works (332)
Composed
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Battle of Trafalgar: II. The Battle
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Battle of Trafalgar: I. Intro
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Battle of Trafalgar
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Sleep Music
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Go for Walkies
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Struggle
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Schooldays / Graduation Day
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Head's Study (Organ) / Prior to Breakfast
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Serious Organ
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Light Organ
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Clock - Only 2 Minutes
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Aftermath / Deserted Nursery
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Pat Enters Secret Service
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German P.O.W. March
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Court of Justice / Gavel
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'Degree Absolute'
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Kill Me!
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Light Stings
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Light On and Off - Beginning to Like
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Prof Dies
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Opening 'Bonnie' Phrase
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'It Won't Be Long Now'
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'Ah Colonel'
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P. Resigns, Is Punched Up
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2 P. Brought Into 'Harmony'
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P. Socks the Kid
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P. Rejects Judge's Proposition
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Fight 'a'
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Fight 'b'
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Walk Down French Street 1
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Walk Down French Street 2
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Off Mask / Defeat No. 2
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Discovery in Laboratory
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Dance of P. / 'b'
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Following No. 14
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Rostrum Revolves / Descends
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P. In Red Chamber
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P. Dash From Maid, Motorboat Fight 1
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P. Dash From Maid, Motorboat Fight 2
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Rover Takes Pat
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Pat the Victor
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P. Shouts to Village / Beat Up 1
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P. Shouts to Village / Beat Up 2
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Superior Official Inspects P.
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No Use / P. Away From Office / Funeral Man
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P. In Garden With Janet
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P. Collects Photos
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P. Fits Slides Into Projector
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Kandersfelt!
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P. And Professor in Barbershop
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Potter Towards Shop
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Nightmare Noise
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Can Can
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Conga
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P. Sees No. 14 on Screen
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P. Convulses on Stretcher
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P. Enters Dream
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'Be Seeing You?'
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Mark on Wrist
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Warning to No. 14 - 1
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Warning to No. 14 - 2
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No. 1 Menace
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Short Nursery Phrase - Boys and Girls
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Tannoy Preamble
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Intro to Village
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Prisoner Suspicious of No. 12
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Chase Professor / Discover Radio
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Professor Falls Down / Sting
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P. In Buggy Taken Home
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Speed Chimes 'a'
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1 Speed Chimes 'b' (Longer)
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P.'s Historic Recital
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P.'s Historic Recital (alternative)
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P. Discovers Radio Gone
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Destroy General
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Destroy General (Alternative Without Guitar)
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Band Plays Waltz
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Elms March
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Free March
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P. Enters Interior of Professor's House
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The Two Busts
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P. Strikes Professor
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Tannoy New
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Track to P.'s Bust
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Carnival
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'Report' Dramatic Playout
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Sweet Village Music
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Officials Assemble
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P. Joins Queue
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Micro Lectures
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Hand Call Clobber
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Move in Closer
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Prisoner Clobbered (Sting)
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Intro to General - Fanfare
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Traitor in Village
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End Explosions
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Drums Various
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Play Into No. 6's Residence
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Pat Ignores Taxi - Sees Village Map
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Sting as P. Sees Second Reporter / Rover Approaches / Call to Council
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P.'s First Twizzle Round
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P. Shouts to Village / Beat Up 3
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P. Stretcher Back Home
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Night Club Music
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Night Club Music (Opening)
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Opening in Hospital / Girl in Bed
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P. Finds Girl Jump Out / Three Men Bring Pat In
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P. Finds Girl Jump Out / Three Men Bring Pat In
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Shopkeeper Reports to No.2
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Pat Follows No. 2's Aide to Home
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No. 2 and Aide Follow P. To Boat
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Band's Version of Bizet
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Chimes
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Walks by Graves
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Break Conspiracy - Playout
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Break Conspiracy (Wild)
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It's a Bomb
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Cuckoo Phrase
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P. Sets Off Pigeon, Tracked and Killed
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P. Sets Off Pigeon, Tracked and Killed
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Breakdown of No. 2 - Playout
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Wild Play In - Hammer
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Wild Plan Hatching
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Wild Happy Birthday
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Wild Happy Birthday - Ironic Sting
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Wild Happy Birthday - Soft Sting
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Dead Man at Pat's Desk
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P. Collects an Extra Horse
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Kid Strangles Kathy
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P. Discovers Kathy Dead
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P. Shoots Kid
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Kid Falls to Ground
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Five Seconds
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P. Discovers He's in Village
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Wild Happy Birthday - Sharp Sting
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Wild Funeral Fanfare
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Wild Arrival - Eerie
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Wild Drums 1
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Wild Drums 2
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Wild Drums 3
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Wake Up/ Discovery
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Janet Arrives / Mirror Smash
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Janet Sees Her Father
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Kid Looks After Prisoner in Cell - Playout
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P. In Jail, Kid on Guard, Plays Cat-And-Mouse
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P. Leaves Town, Is Lassoed and Brought Back
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Kathy Is Tried and Judged
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Kid Shoots P.'s Cheek and Hand
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Kid Watches Kathy's Face
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Kid Lets Kathy Out of Jail
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The Big Unarmed Fight
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After Kid Has Shot Willy, Pat Enters
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Kid Strangles Kathy Then Dies
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Dry Bones 1
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Dry Bones 2
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Dry Bones 3
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Dry Bones 4
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Honky Tonk - Medium
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Honky Tonk - Slow
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Honky Tonk Extra Roll - Fast (1)
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Honky Tonk Extra Roll - Fast (2)
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Honky Tonk Extra Roll - Slow
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Cue M1-3: Degree Absolute: Sleep Music
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Cue M2-1: Degree Absolute: Go for Walkies
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Cue M3-2: Degree Absolute: Struggle
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Cue M4-1: Degree Absolute: Schooldays / Graduation Day
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Cue M5-2: Degree Absolute: Head's Study (Organ) / Prior to Breakfast
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Cue M6-1: Degree Absolute: Serious Organ
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Cue M7-1: Degree Absolute: Light Organ
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Cue M8-1: Degree Absolute: Clock - Only 2 Minutes
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Cue M9-1: Degree Absolute: Aftermath / Deserted Nursery
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Cue M10-1: Degree Absolute: Pat Enters Secret Service
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Cue M11-2: Degree Absolute: German P.O.W. March
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Cue M12-1: Degree Absolute: Court of Justice / Gavel
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Cue M13-2: Degree Absolute: 'Degree Absolute'
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Cue M14-1: Degree Absolute: Kill Me!
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Cue M15-1: Degree Absolute: Light Stings
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Cue M16-1: Degree Absolute: Light on and Off - Beginning to Like
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Cue M17-3: Play in 3 Acts: Fight 'A'
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Cue M18-2: Play in 3 Acts: Fight 'B'
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Cue M19-1: Play in 3 Acts: Walk Down French Street
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Cue M19-2: Play in 3 Acts: Walk Down French Street
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Cue M20-1: Play in 3 Acts: Off Mask / Defeat No. 2
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Cue M21-1: Play in 3 Acts: Discovery in Laboratory
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Cue M22-1: Play in 3 Acts: Dance of P. / 'B'
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Cue M23-2: Play in 3 Acts: Following No. 14
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Cue M24-1: Play in 3 Acts: Nightmare Noise
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Cue M24a-1: Play in 3 Acts: Can Can
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Cue M25-1: Play in 3 Acts: Conga
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Cue M26-1: Play in 3 Acts: P. Sees No. 14 on Screen
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Cue M27-1: Play in 3 Acts: P. Convulses on Stretcher
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Cue M28-1: Play in 3 Acts: P. Enters Dream
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Cue M29-1: Play in 3 Acts: 'Be Seeing You?'
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Cue M30-2: Play in 3 Acts: Mark on Wrist
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Cue M31-1: Play in 3 Acts: Warning to No. 14
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Cue M31-2: Play in 3 Acts: Warning to No. 14
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Cue M32-2: Play in 3 Acts: No. 1 Menace
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Cue M33-1: Play in 3 Acts: Short Nursery Phrase - Boys and Girls
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Cue Tannoy: Play in 3 Acts: Tannoy Preamble
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Cue M33-4: The General: Intro to Village
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Cue M34-1: The General: P. Suspicious of No. 12
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Cue M35-2: The General: Chase Professor / Discover Radio
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Cue M36-1: The General: Professor Falls Down / Sting
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Cue M37-2: The General: P. In Buggy Taken Home
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Cue M38-1: The General: Speed Chimes 'A'
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Cue M38a-1: The General: Speed Chimes 'B' (Longer)
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Cue M39-1: The General: P.'s Historic Recital
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Cue M39a-3: The General: P.'s Historic Recital (alternative)
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Cue M41-1: The General: P. Discover's Radio Gone
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Cue M42-1: The General: Destroy General
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Cue M42a-1: The General: Destroy General (alternative without guitar)
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Cue M43a-1: The General: Band Plays Waltz
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Cue M43b-2: The General: Elms March
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Cue M43c-1: The General: Free March
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Cue M44-1: The General: P. Enters Interior of Professor's House
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Cue M45-1: The General: The Two Busts
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Cue M46-1: The General: P. Strikes Professor
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Cue Tannoy: The General: New
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Cue M47-2: The General: Track to P.'s Bust
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Cue M47a-1: The General: Carnival
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Cue M48-1: The General: 'Report' Dramatic Playout
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Cue M49-1: The General: Sweet Village Music
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Cue M50-1: The General: Officials Assemble
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Cue M51-2: The General: P. Joins Queue
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Cue M52-1: The General: Micro Lectures
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Cue M53-3: The General: Hand Call Clobber
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Cue M54-1: The General: Move in Closer
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Cue M55-1: The General: P. Clobbered (Sting)
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Cue M56-2: The General: Intro to General - Fanfare
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Cue M57-1: The General: Traitor in Village
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Cue M58-1: The General: End Explosions
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Cue M60-1: The General: Drums Various
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Cue M59-1: Free for All: Play Into No. 6's Residence
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Cue M60-1: Free for All: Pat Ignores Taxi - Sees Village Map
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Cue M61-1: Free for All: Sting as P. Sees Second Reporter / Rover Approaches, Call to Council
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Cue M62-2: Free for All: P.'s First Twizzle Round
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Cue M63-1: Free for All: Rostrum Revolves / Descends
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Cue M64-1: Free for All: P. In Red Chamber
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Cue M65-1: Free for All: P. Dash From Maid, Motorboat Fight
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Cue M65-3: Free for All: P. Dash From Maid, Motorboat Fight
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Cue M66-1: Free for All: Rover Takes Pat
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Cue M67-1: Free for All: Pat the Victor
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Cue M68-1: Free for All: P. Shouts to Village / Beat Up
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Cue M68-2: Free for All: P. Shouts to Village / Beat Up
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Cue M68-3: Free for All: P. Shouts to Village / Beat Up
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Cue M69-1: Free for All: P. Stretcher Back Home
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Cue M70-1: Free for All: Night Club Music
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Cue M70-1: Free for All: Night Club Music (opening)
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Cue M71-1: Hammer Into Anvil: Opening in Hospital / Girl in Bed
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Cue M72-2: Hammer Into Anvil: P. Finds Girl Jump Out / Three Men Bring Pat In
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Cue M72-3: Hammer Into Anvil: P. Finds Girl Jump Out / Three Men Bring Pat In
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Cue M73-1: Hammer Into Anvil: Shopkeeper Reports to No.2
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Cue M74-1: Hammer Into Anvil: Pat Follows No.2's Aide to Home
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Cue M75-1: Hammer Into Anvil: No.2 and Aide Follow P. to Boat
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Cue M76-2: Hammer Into Anvil: Band's Version of Bizet
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Cue Tannoy-1: Hammer Into Anvil: Chimes
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Cue M77-1: Hammer Into Anvil: P. Walks by Graves
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Cue M78-1: Hammer Into Anvil: Break Conspiracy - Playout
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Cue M78-2: Hammer Into Anvil: Break Conspiracy (Wild)
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Cue M79-1: Hammer Into Anvil: It's a Bomb
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Cue M80-1: Hammer Into Anvil: Cuckoo Phrase
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Cue M81-1: Hammer Into Anvil: P. Sets Off Pigeon, Tracked and Killed
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Cue M81-2: Hammer Into Anvil: P. Sets Off Pigeon, Tracked and Killed
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Cue M82-2: Hammer Into Anvil: Breakdown of No.2 - Playout
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Cue M83-1 wild: Hammer Into Anvil: Play In - Hammer
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Cue M84-1 wild: Hammer Into Anvil: Plan Hatching
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Cue M85-2 wild: Hammer Into Anvil: Happy Birthday
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Cue M86-1 wild: Hammer Into Anvil: Happy Birthday - Ironic Sting
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Cue M87-2 wild: Hammer Into Anvil: Happy Birthday - Soft Sting
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Cue M88-1 wild: Hammer Into Anvil: Happy Birthday - Sharp Sting
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Cue M89-2 wild: Hammer Into Anvil: Funeral Fanfare
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Cue M90-1 wild: Hammer Into Anvil: Arrival - Eerie
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Cue M91-1 wild: Hammer Into Anvil: Drums
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Cue M91-2 wild: Hammer Into Anvil: Drums
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Cue M92-1 wild: Hammer Into Anvil: Drums
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Cue M95-2: Face Unknown: Wake Up / Discovery
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Cue M96-2: Face Unknown: Janet Arrives / Mirror Smash
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Cue M97-1: Face Unknown: Janet Sees Her Father
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Cue M98-1: Face Unknown: Superior Official Inspects P.
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Cue M99-1: Face Unknown: No Use / P. Away From Office / Funeral Man
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Cue M100-1: Face Unknown: P. in Garden with Janet
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Cue M101-2: Face Unknown: P. Collects Photos
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Cue M102-2: Face Unknown: P. Fits Slides Into Projector
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Cue M103-2: Face Unknown: Kandersfelt!
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Cue M104-2: Face Unknown: P. and Professor in Barbershop
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Cue M105-1: Face Unknown: Potter Towards Shop
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Cue M106-3: Face Unknown: Prof Dies
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Cue M107-1: Face Unknown: Opening 'Bonnie' Phrase
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Cue M108-2: Face Unknown: 'It Won't Be Long Now'
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Cue M109-1: Face Unknown: 'Ah Colonel'
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Cue 1M1-3: Living in Harmony: P. Resigns, Is Punched Up
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Cue 1M1a-2: Living in Harmony: P. Brought Into 'Harmony'
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Cue 1M2-2: Living in Harmony: P. Socks the Kid
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Cue 1M3-4: Living in Harmony: P. Rejects Judge's Proposition
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Cue 2M1-1: Living in Harmony: Kid Looks After P. in Cell. Playout
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Cue 2M2-2: Living in Harmony: P. in Jail, Kid on Guard. Plays Cat-and-Mouse
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Cue 3M1-2: Living in Harmony: P. Leaves Town, is Lassoed and Brought Back
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Cue 3M2-1: Living in Harmony: Kathy is Tried and Judged
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Cue 3M3-2: Living in Harmony: Kid Shoots P.'s Cheeck and Hand
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Cue 3M4-1: Living in Harmony: Kid Watches Kathy's Face
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Cue 3M5-2: Living in Harmony: Kid Lets Kathy Out of Jail
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Cue 4M1-2: Living in Harmony: The Big Unarmed Fight
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Cue 4M2-1: Living in Harmony: After Kid Has Shot Willy, Pat Enters
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Cue 5M1-2: Living in Harmony: Dead Man at Pat's Desk
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Cue 5M2-1: Living in Harmony: P. Collects an Extra Horse
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Cue 5M3-1: Living in Harmony: Kid Strangles Kathy
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Cue 5M4-1: Living in Harmony: P. Discovers Kathy Dead
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Cue 6M1-4: Living in Harmony: P. Shoots Kid
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Cue 6M2-1: Living in Harmony: Kid Falls to Ground
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Cue 6M3-1: Living in Harmony: Five Seconds
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Cue 6M4-3: Living in Harmony: P. Discovers He's in Village
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Cue 6M5-3: Living in Harmony: Kid Strangles Kathy Then Dies
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Cue 1M1-1: Fall Out: W/T - Dry Bones
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Cue M2-1: Fall Out: W/T - Dry Bones
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Cue M3-1: Fall Out: W/T - Dry Bones
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Cue M4-3: Fall Out: W/T - Dry Bones
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Cue M5-1 W/T: Living in Harmony: Honky Tonk - Medium
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Cue M6-1 W/T: Living in Harmony: Honky Tonk - Slow
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Cue N/A: Living in Harmony: Honky Tonk Extra Roll - Fast (1)
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Cue N/A: Living in Harmony: Honky Tonk Extra Roll - Fast (2)
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Cue N/A: Living in Harmony: Honky Tonk Extra Roll - Slow
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Man in a Suitcase: Incidental Cue
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Man in a Suitcase: Incidental Cue
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Man in a Suitcase: Incidental Cue
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Man in a Suitcase: Incidental Cue
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The Prisoner: Incidental Cue
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The Prisoner: Incidental Cue
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The Prisoner: Incidental Cue
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The Champions: Incidental Cue
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The Champions: Incidental Cue
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The Champions: Incidental Cue
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The Champions: Incidental Cue